Use literature to get your students excited about science, technology, engineering, and math (STEM) by actively involving them in the design thinking process. Participants in this virtual event learn to use these resources with students in a virtual environment and how to implement Design Thinking in virtual maker education
Each of the titles selected for the project shares a story where something was built or invented by designing, planning, gathering materials, and creating. In addition to strengthening literacy skills, your students will develop inquiry and problem-solving skills. They will also see that with perseverance, anyone can be innovative and invent new things. The project is available for free at stemandlit.com.