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Note: Courses with [A] have available sessions.

The following are Upcoming Conferences

Technology Category



     Training Subcategory

          Bullet LTP Modules 2018 [A]
These online modules are a menu of options to help you gain expertise in integrating technology into your instruction and student learning.

Technology Category



     Instructional Technology Subcategory

          Bullet Breakfast Bytes [A]
Target group: Teacher teams from participating elementary schools. Please note the location of each session so that you register for your school´s session.

Teachers will explore ways to use technology to increase student agency and meet learning standards by small tutorials, lesson studies and group collaboration to produce student exemplars showcasing this work.

Focuses include workflow, assessment, digital creations, students self-monitoring, and family and community partnerships.
     Computer Science Subcategory

          Bullet SVVSD PK-12 Computer Science Collaborative
Are you serious about wanting to integrate computer science into your classroom? St Vrain is looking for teachers who want to help develop computer science resources and guide CS integration for district K-12 classrooms.

Qualifications:
  • Must have strong Tier 1 instructional practices and a good understanding of the SVVSD Teaching and Learning Cycle.
  • No previous experience with computer science integration required; however, some previous exposure to computer science principles will be helpful throughout the collaborative.

We are looking for teachers at all levels who are passionate about computer science education and want to help the district shape what that integration looks like. Not sure if you have experience with computer science? Check out the Interim CSTA Standards (http://bit.ly/interimCSTA) to see if you recognize any of the content.

For joining this collaborative throughout the 17-18 school year, you will receive 2 PD credits (30 contact hours) through SVVSD Office of Professional Development. You will also gain more direct access to Innovation Center resources and personnel.

     Process Model Subcategory

          Bullet Coal Ridge MS - Incorporating Apple Teacher Learning Into Your Classroom Instruction This session is new [A]
Target group: CRMS teachers who are Apple Certified

This group will combine face-to-face discussion and planning time to create activities to engage students and create possibilities for student agency and voice.
          Bullet Legacy Elementary - Initial iPad Learning: Framing the Year [A]
Target group: Legacy teachers

This group will develop school norms and expectations, beginner skills and school-wide rules or norms for using iPads with students.
          Bullet VEX Challenge - Alpine Elementary [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Central Elementary
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Columbine Elementary [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Erie MS [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Fall River Elementary [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Flagstaff Academy [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Indian Peaks Elementary [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Northridge Elementary
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Red Hawk Elementary
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Tiger Hawk [A]
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Trail Ridge MS
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
          Bullet VEX Challenge - Westview MS
Develop your understanding of STEM education by supporting a VEX or VEX IQ robotics tournament in SVVS. You will learn about how robotics provides project-based, student-driven, hands-on learning by serving as a volunteer at one or more tournaments. There are many roles you can choose from in supporting a tournament.

After volunteering, you will complete and submit a written reflection (minimum 2 pages) sharing your learning on:
  • New knowledge about Computer Science skills / robotics in elementary / middle school.
  • How 21st century learning can be transferred to different content areas
  • How to transfer this learning into your own classroom.

6.5 hours will be spent at the tournament; an additional 1 hour will used to complete assignments and reflections.
     Professional Study Team Subcategory

          Bullet Burlington Elementary iLead Team 2017-18 [A]
When Burlington designed it´s building LTP, iLead was included. The members of iLead will work with one or two partners to become "experts" in the use of an app, three different apps per trimester. The group PST time will be dedicated to collaborating with partners to design the learning to be shared with colleagues. During PLC and Staff Development meetings, 30 minutes will be dedicated to technology. iLead teams will work with other teachers to increase use of and improve skills in their specific application (non-iLead teachers will choose the app that most suits their needs each trimester).

The 5 hours of personal time will be used to update grade level websites, further personal expertise with iLead apps, and reflect on effectiveness of technology use in the classroom.
          Bullet Indian Peaks Elementary - Technology Integration Team
Target group:Indian Peaks teachers

This group will be use the book: Innovate with iPad; Lessons to Transform Learning by Karen Lireman and Kristen Wideen to guide their meetings. They will be addressing each content area (one per month) and will address standards across the grade levels and identify an appropriate App that students can use to demonstrate mastery of the standard.
          Bullet Longmont High School - Technology Lunch & Learn
Target group: LHS teachers

This group will meet once per week at lunch (3-4 times per month). Each month they will spend 1 or 2 of the lunch meetings learning how to use one particular app/tool. Part of this will be direct training, but part will also be self-directed time to explore and try things with other people nearby to ask questions and bounce ideas off of.

After the group feels comfortable with the basic functions of the app focused on that month, they will shift focus and begin discussing the potential of the app. Teachers will have an opportunity to see examples of student work that utilize the app, research ways in which other teachers in other schools are using these kinds of tools, and will be asked to bring in assessment and/or project ideas to workshop with the group.

For each app, teachers will have a goal of creating something they can actually use - a piece of media created using this app that they can show to students to help them learn content (in addition to any activity, project, or assessment ideas they create along the way). In this way, teachers will be learning how to use these tools by creating things they themselves can use in class.
          Bullet Longs Peak Middle School Technology Committee 2017-18
This group will:
  • assign, set up, and collect devices for students
  • share successes in the classroom as well as failures
  • work to create procedures for implementing technology in the classroom
  • write grants to address the continuing need for support materials with regards to technology.
          Bullet Mountain View Elementary iPad Roll Out Preparedness
Target group: Mountain View teachers

This will give teachers time to explore applications and read educational articles about technology integration. Teachers will read articles and respond using Schoology. Teachers will have time to share projects and help each other problem solve.
          Bullet Skyline High School - Tech Team
Target group: SHS teachers

Each person on the tech team is going to choose or be given an instructional tool that they would like to learn or already know. They will be responsible for researching this instructional tool and teach each member of the tech team how to use it. When instructing the tool, the teachers will be able to ask clarifying questions before presenting in their break out session. Teachers might add to this list, but some possibilities include Notability, Explain Everything, Clips, EdPuzzle, NearPod, ClassKick, iMovie, Garageband, Keynote and iBook Creator.
     Robotics Subcategory

          Bullet SVVSD PK-12 Robotics Collaborative
Target group: Both licensed and classified staff, K-12.

This collaborative will bring together a PK-12 group of SVVSD teachers interested in developing high-quality, collaboratively created robotics programming across the district. General goals for the group include, but are not limited to: developing a comprehensive PK-12 robotics framework; developing common learning objectives, curriculum and assessments by grade levels (primary, intermediate, middle and high); and identifying common concerns and needs.
     Training Subcategory

          Bullet Apple Vanguard Program [A]
Target group: THIS IS BY INVITATION ONLY.

In this course teachers will obtain the Apple Vanguard certificate and be able to confidently use Apple creativity tools to design and implement real world learning experiences in their classroom.

Specifically teachers will:

  • Demonstrate highly proficient skills using Apple productivity and creativity tools
  • Apply skills by creating and implementing two classroom learning experiences
  • Showcase their learning opportunities and student products to other Vanguard teachers.
          Bullet Coal Ridge Middle School - Apple Teacher Certification and New Assessments
Target group: CRMS teachers who do not have their Apple Teacher Certification yet

Teachers will be following a Certification class that involved 8 modules on either the iPad or the Mac. They will meet three times to share an assessment activity that they have created with different Apple tools (one per assessment). Each assessment will use a different tool.
          Bullet Code Studio: Get Trained in Using Code.org´s Coding Curriculum [A]
This class is for elementary and middle school teachers of any content area who have an interest in computer science (CS) and coding. Code.org has created a very teacher-friendly CS curriclum. This class will guide you through how to use this curriculum as well as give you an introduction to basics of computer science. No prior coding experience is necessary. More information is available at https://studio.code.org.
     Databases Subcategory

          Bullet AdHoc Reporting in Infinite Campus [A]
Target group: Classified staff and administrators who have access to student data and a need to pull and report on the information.

We´ll start with the basics of AdHoc Reporting, why you use it, and how to get started. AdHoc has so much to offer and we´ll dive into the advanced options. The best part of AdHoc is being able to export the data. Microsoft Excel provides more opportunities to analyze the data. This class can serve as an introduction to AdHoc or reinforce the ideas and increase your comfort when using AdHoc.

Register for only one session.

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