This course is designed for educators in grades 6-12 and meets the following professional development criteria: teaching skills; analyze and use data; reading comprehension; analyze problems and synthesize results.
The purpose of the Alice 3d software system is to ease the burden on educators of motivating students to learn by developing story telling, activity based themes using embedded three dimensional human, animal and inanimate objects. Additionally, Alice reduces the frustration levels encountered by students exposed to math theories and their practical application. Finally, Alice, through the use of storyboarding, taps into the natural intuitiveness of the students by allowing their abstract thoughts come to life as concrete ideas. This promotes an incorporation of complex critical thinking skills within the innovative environment of animation.
Alice 3d is a menu based 3d software programming suite that middle and high school students will use to learn programming theory, interpret and apply math concepts and design programming code to animate 3d graphical objects.
This project based learning environment develops programming skills by allowing students to select from a palette of easily readable action oriented icons that execute tasks the students will modify and employ to manipulate specific objects on a virtual 3d canvas.
There will be a total of 14 Hours of in class work presented on two successive Saturdays. The educators will have at least 16 Hours of programming projects and study works outside of class.
Students must purchase the book: Learning to Program with Alice; Authors Dann, Cooper, Pausch.
ISBN: 978013205168